![]() ![]() I've seen a lot of walkthrough content on this subject, but none of them have ever actually inspired me to go out and do it myself quite like this one did.Īs more and more aspects of working in CG merge with using real-world objects and things ( photoscans, LiDAR, motion capture, etc.) I find myself becoming more and more entranced by it and obsessed with it. ![]() This includes your diffuse, roughness, and normal map. In his latest video, Clint shows you how to make your own endlessly tile-able and extremely high-quality 3D materials. I appreciate the fact that when he puts out a new asset or product, he shows you how to make it yourself if you want to. However, most of all, he has been very generous with his knowledge as he learns and accomplishes new goals in 3D. He has released a few of his own products and asset packs. He has created one of if not the biggest online render competitions ever ( actually three of them at this point). Clinton Jones (formerly of the Corridor crew) has been killing it lately with his own content. ![]()
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